#navi(MML)
# ダメージキック要素:<damage_kicks>
この要素はあるダメージタイプが生じる衝撃の速さを指定します。それぞれのダメージタイプのキックは<kick>子要素で指定し、次の属性を持ちます。

* index: 「本当の」ダメージタイプはどれか（必須）
* base: 常に存在するキックの量
* mult: 追加のキックを得るためにどのくらいダメージ量を増やすか
* vertical: キックが水平だけでなく垂直に加えるかを指定します（真偽値）


---

## Page Navigation

- Canonical URL: https://mjolnir.logue.be/MML/damage_kicks
- Permalink: https://mjolnir.logue.be/66d989f2fc4c8b004bff1746
- Parent: [MML](/66d989eafc4c8b004bff173e.md)
- Children: 0 total
- Total descendants: 0
- Siblings: 26 total
  - [animated_textures](/66d989ecfc4c8b004bff1740.md)
  - [cheats](/66d989eefc4c8b004bff1742.md)
  - [control_panels](/66d989f0fc4c8b004bff1744.md)
  - [dynamic_limits](/66d989f4fc4c8b004bff1748.md)
  - [faders](/66d989f6fc4c8b004bff174a.md)
  - [infravision](/66d989f9fc4c8b004bff174c.md)
  - [interface](/66d989fbfc4c8b004bff174e.md)
  - [items](/66d989fdfc4c8b004bff1750.md)
  - [keyboard](/66d989fffc4c8b004bff1752.md)
  - [landscapes](/66d98a01fc4c8b004bff1754.md)
  - [liquids](/66d98a03fc4c8b004bff1756.md)
  - [marathon_levels](/66d98a05fc4c8b004bff1758.md)
  - [motion_sensor](/66d98a07fc4c8b004bff175a.md)
  - [opengl](/66d98a09fc4c8b004bff175c.md)
  - [overhead_map](/66d98a0bfc4c8b004bff175e.md)
  - [platforms](/66d98a0dfc4c8b004bff1760.md)
  - [player](/66d98a0ffc4c8b004bff1762.md)
  - [player_name](/66d98a11fc4c8b004bff1764.md)
  - [scenery](/66d98a13fc4c8b004bff1766.md)
  - [sounds](/66d98a15fc4c8b004bff1768.md)
  - [stringset](/66d98a18fc4c8b004bff176a.md)
  - [texture_loading](/66d98a1afc4c8b004bff176c.md)
  - [view](/66d98a1cfc4c8b004bff176e.md)
  - [weapons](/66d98a1efc4c8b004bff1770.md)
  - [値のリスト](/66d98a20fc4c8b004bff1772.md)
  - [追加要素](/66d98a22fc4c8b004bff1774.md)
- Last updated: 2024-09-05T10:58:28.776Z by 
- Full page listing (all children regardless of count): https://mjolnir.logue.be/_api/v3/page-listing/children?id=66d989f2fc4c8b004bff1746
